| Introduced automatic resizing of bounding boxes/polygons | - When annotating and drawing a bounding box or polygon, if the shape is stretched beyond the main canvas area on any side, it will now automatically resize and adjust to fit within the canvas edge on the same side.
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| Enhanced annotation identification in Input-Viewer | - When hovering over or selecting an annotated object on the canvas of the Input-Viewer, the corresponding annotation in the right sidebar is now highlighted. This makes it easier for users to quickly identify the annotation for deletion, editing, or other purposes.
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| Added option to download original asset from Input-Viewer | - You can now download the original asset directly from the Input-Viewer page. If you right-click on the canvas area, a button will appear, which allows you to download the original input. Previously, only masked versions could be downloaded.
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| Fixed various issues with playing a video input within the Input-Viewer | - For example, users previously experienced limitations when trying to control video playback, such as navigating to specific points, skipping forward or backward, or performing any interactive actions. Any such attempt to scroll through a video could result in it snapping back to the starting point unexpectedly. We fixed such issues.
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| Enabled editing of bounding box annotations | - Previously, once you drew a bounding box and clicked outside of it, you couldn't edit (move or resize) the annotation by clicking on it. We've fixed this issue, allowing for seamless editing of bounding box annotations.
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| Fixed unexpected deletion of bounding box or polygon annotations | - We fixed an issue where clicking the checkmark on the right sidebar of the Input-Viewer page unexpectedly deleted a bounding box or polygon annotation. This behavior was unintended, as annotations can be rightfully deleted by clicking the three vertical dots next to the annotation and clicking the “Delete annotation” button that appears.
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| Fixed an issue with using keyboard shortcuts when working with bounding boxes on the Input-Viewer | - Previously, creating, selecting, or removing a bounding box would disable keyboard shortcuts. Now, keyboard shortcuts remain active and functional during all bounding box operations.
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| Fixed an issue with editing bounding boxes | - We fixed an issue where editing a bounding box by resizing or moving it caused unintended changes in the coordinates on the opposite side(s). We fixed this "jiggle" of the coordinates. Now, only the edited coordinates are adjusted, while the others remain unchanged, ensuring precise and accurate bounding box modifications.
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| Fixed an issue with creating bounding boxes | You can make bounding box predictions on the Input-Viewer screen by selecting the “Predict” mode and choosing a model, such as “General-detection,” or a workflow to view the predictions on your inputs. You can click on the suggested bounding boxes to edit and accept the annotations.
- Previously, an error could occur after completing the editing process, preventing the creation of a bounding box. We fixed this issue. Now, after finishing the editing process, a new bounding box is successfully created without any errors.
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| Fixed resizing issue for close-proximity bounding boxes | - Previously, when two bounding boxes were positioned close to each other, it could sometimes be impossible to resize one of them. We fixed the issue, allowing for accurate resizing even when bounding boxes are in close proximity.
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| Fixed incorrect starting position for bounding box annotations | - Previously, when creating a bounding box annotation, it could start at the wrong position, which required a user to constantly adjust the box. We’ve fixed the issue, ensuring that bounding boxes start exactly where intended.
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